Friday, November 20, 2009

Hexagrammaton 6p

-CENTER-

M


-LEVER STATIONS-

N and L
14 and 12


-END STATIONS-

W and D
23 and 4


-STATIONS OF 9-

R(I) and I(R)

18(9) and 9(18)


-HEXAGRAMMATON-

W - R - N - L - R - D
23 - 18 - 14 - 12 - 18 - 4

5 - 9 - 5 - 3 - 9 - 4

35

8

The Hexagrammaton is achieved.


Thursday, November 19, 2009

Hexagrammaton 5p

In assigning the Stations of 9, there are four possible configurations.


R must be avoided if the Hexagrammaton is intended to reflect its initial creator. I may then be used in both of the two stations with a value of 9.

Fig. 1

W I N L I D



I and R may be used in tandem to balance the 9 between reflection and projection.

Fig. 2 and 3

W I N L R D
W R N L I D



I must be avoided if the Hexagrammaton is to project beyond its initial creator. R may then be used in both of the two stations with a value of 9.

Fig. 4

W R N L R D



This was the generation of the Hexagrammaton, Phase 5.

Wednesday, November 18, 2009

Hexagrammaton 4p

Operating the Levers of M together produces the 2nd and 5th stations of the Hexagrammaton, or the Stations of 9.


The value of 9 can be found once in each half of the mirrored sequence of 26. These are I (9) and R (18). All values from 1-8 appear in the sequence three times, while 9 appears only twice.


This was the generation of the Hexagrammaton, Phase 4.

Tuesday, November 17, 2009

Hexagrammaton 3p

Using the Key Of 4 derived from the Twin Centers of M, it is possible to uncover the Alpha and Omega positions of the Hexagrammaton.

The Omega of the 26 generates the Alpha of the Hexagrammaton = W

The Alpha of the 26 generates the Omega of the Hexagrammaton = D


This was the Generation of the Hexagrammaton, Phase Three.


Monday, November 16, 2009

Hexagrammaton 2p

As M is the fulcrum of the 26, the two units surrounding the fulcrum can be identified as the Levers of M. These are L (12) and N(14), a mirror of the Twin Centers.



This was the generation of the Hexagrammaton, Phase 2.

Sunday, November 15, 2009

Hexagrammaton 1p

Alphabet (Latin, Modern Basic)
M (13) is the Symbolic Center of the 26, with a value of half that of the last unit, Z. The two peaks of M represent the double foci or Twin Centers of the sequence of 26.

However, the True Center of the sequence is the midpoint between M and N, which cleaves the alphabet exactly into halves comprised of 13 units each.

This was the generation of the Hexagrammaton, Phase One.


Friday, July 31, 2009

Garden Of Forking Paths

  • Wncrnc
  • Wnrlry
  • Wfrncf
  • Wldtgx
  • Wcmbtr
  • Wlflbs
  • Wrldln
  • Wcfvrh
  • Wdrjx
  • Wdzrft
  • Wnhnyj
  • Wnnrsg
  • Wxhsvx
  • Wycshc
  • Wmgsgm
  • Wpxvgx
  • Wnmsgh
  • Wthjrd
  • Wsdjnl
  • Wktpbc
  • Wrsbnw
  • Wsnns
  • Wnrcsj
  • Wbcllr
  • Wsyrlz
  • Wrmwdd
  • Wnbzbn
  • Wtclyv
  • Wgxtrj
  • Wlbldl
  • Wxsdmj
  • Wvtmwt
  • Wrsdds
  • Wtxbrp
  • Wdclnh
  • Wbgpdr
  • Wnrscn
  • Wfjkll
  • Wmjbnx
  • Wtbshp
  • Wcpjrs
  • Wrlplm
  • Wbrmlb
  • Wmndnb
  • Whwdbh
  • Wdjllb
  • Wkrnzd
  • Wfdrrn
  • Wnchsr
  • Wsthzy
  • Wscsdl

Thursday, July 30, 2009

Clustering Illusion (WRNLRD)

Close examination of the key will reveal vestiges of the early conflict of "B" and "W".





In the beginning, a key had to be invented more or less blindly. There were several false starts as we felt our way through the possible sequences with only intuition to guide us.



B R N L R D

(2) 18 (14) 12 (18) 4

(2) 9 (5) 3 (9) 4

68

14

5



W R N L R D

(23) 18 (14) 12 (18) 4

(5) 9 (5) 3 (9) 4

89

17

8




Monday, July 13, 2009

7: The Golden Path

The golden path (3 + 4 = 7) reveals 7 as a diagram of the triangle (3) mounted on the square (4).

In this way we have discovered that Myrmidon (7) will be the apex of our journey, or the highest point we may reach before the true conclusion at the Capstone. From here all that follows will be a light through the door of Theta (8), the antechamber to 9.

Sunday, July 12, 2009

Triangulated Primes

Seven is the last unit in the sequence of Triangulated Primes. This sequence is made up of compartments 3, 5, and 7.




Initial Prime
3
Initial prime (3) reduces into one possible sequence.

1 + 2 = 3




Middle Prime
5
Middle Prime (5) reduces into two possible sequences.


2 + 3 = 5
(primary path)

1 + 4 = 5
(secondary path)




End Prime
7End Prime (7) reduces into three possible sequences.

2 + 5 = 7
(primary path)

1 + 6 = 7
(secondary path)

3 + 4 = 7
(golden path)



Tuesday, February 17, 2009

Monday, February 16, 2009

Slavery, Possession, and Mastery

Dividing the cube horizontally into three rows, we designate the three tiers of the Wrnlrd's passage: Slavery, Possession, and Mastery.




Slavery


Compartments 1, 2, and 3 occupy the lower tier of Slavery.





Possession



Compartments 4, 5, and 9 occupy the middle tier of Possession.





Mastery


Compartments 6, 7, and 8 occupy the higher tier of Mastery.

Friday, February 13, 2009

Wednesday, February 4, 2009

Mask Of Hate (1, 3, and 6)


Mask Of Hate is the first component of the powerful Ternary complex 1, 3, and 6. The first document recorded an ambiguous structure of three sub-compartments, two of which were further divided into halves, creating the possibility of 5. A fourth (or sixth) sub-compartment was hidden beneath the floor of the third.

This multi-dimensional structure reflects the dynamic and shifting role of 1. Since completing the initial document we have become aware of 1 not only as cornerstone and root of Ternary complex 1, 3, and 6, but also as The Seed Of Corners (Quaternary #1).

A second printing of 1 was issued upon completion of 5, with minor corrections to reflect the new findings gathered at Pentagon.

Tuesday, February 3, 2009

Hypercube 6p

From the sequential reference point, 1 is the cornerstone (foundation stone) of the pyramid, and is therefore set directly opposite the capstone. Together these rest in balance on the fulcrum of 5. We use this lever to manipulate the Hypercube's mechanism.

As the foundation stone of the cube, 1 is the first component of the Quaternary complex of corner positions: (1, 3, 6, 8).

Quaternary #1
(Corners)
1 + 3 + 6 + 8 = 18 = 1 + 8 = 9


There are two fundamental Quaternary complexes built into the cube. They can be formed by gathering all four corners (as above) or by gathering all the outlying middle compartments or hubs (2, 4, 5, 7)

Quaternary #2
(Hubs)
2 + 4 + 5 + 7 = 18 = 1 + 8 = 9


We hope to reach a full understanding of these Quaternary complexes when compartments 7 and 8 have been completely explored.


Monday, January 26, 2009

Mldthr (2, 5, and 7)



Mldthr
is the first component of the powerful Ternary complex 2, 5, and 7. The first document consisted of 9 sub-compartments: 7 primary spaces with 2 enclosed chambers for entrance and exit. This structure was dictated by our incomplete understanding of the Hypercube at that time, which seemed to suggest that the second compartment held either 7 or 9 rooms. After some deliberation we decided to add the 7 and 2, resulting in the total 9.

Years later, during our work on Pentagon (5), it became clear that Mldthr's original structure amounted to a premature reach toward 9. We saw that the true root of Mldthr was the addition of 5 and 2, not 7 and 2. The second document of Mldthr corrected this by omitting the chambers of entrance and exit.

While the original equation is technically correct,

2 + 7 + 9 = 18 = 1 + 8 = 9

it is merely a reflection of our arrogance in suggesting that one may access the pyramid's capstone through compartment 2. This is false. The revised structure of Mldthr

2 + 5 + 7 = 14 = 1 + 4 = 5

correctly suggests the actual, direct relationships between Mldthr, Pentagon, and Myrmidon, which form the Ternary complex 2, 5, and 7: an invaluable tool in divining the interior of the capstone.

Sunday, January 25, 2009

Hypercube 5p

A side effect of joining 4 and 5 is to wedge compartment 9 directly against their connecting corner. We have seen how this makes it possible to infer the contents of 9 from the contents of 4 and 5. It is also possible to infer this information from other sources.

At any spot on the Hypercube, we may look to the compartment directly opposite our position to find the necessary connecting point leading to 9.



In addition to 4 + 5, the union of 1 + 8, 2 + 7, and 3 + 6 will also position each pair of joined compartments directly against a different wall of the ninth compartment, the contents of which can then be inferred from sounds, temperature, and vibrations through the wall. Combining the information gained by a study of all four walls at junctions 1 and 8, 2 and 7, 3 and 6, and 4 and 5 will produce the most complete possible picture of the capstone's interior.

Saturday, January 24, 2009

Hypercube 4p

Although by superimposing two reference points we have seen that compartments 5 and 9 occupy the same vertical path, the user will find it impossible to enter compartment 9 directly from compartment 5.

Stepping back now from the joining of these two compartments, we will see that a remainder of the cube has been blocked off by the maneuver required to link 5 and 4.



This now isolated compartment (9) can be expressed as the sum of the two surrounding it.

4 + 4 + 5 + 5 = 18 = 1 + 8 = 9

As seen above, from within compartments 5 and 4 there is no entrance to compartment 9. But its contents may be inferred from what is present in 5 and 4, and from what can be felt and heard through the walls.

Friday, January 23, 2009

Hypercube 3p

The center of the cube changes relative to the user's point of reference, and defining each new center will alter the arrangement of its surrounding compartments. This shifting locus of control is the key to a total activation of the cube.

The model displayed here represents an aerial view of the cube, with the outlying compartments set at ground level, rising as we move inward to converge at number 9.



When viewed from its base, the Hypercube takes the shape of a pyramid with the ninth compartment as its capstone.




This capstone has its mirror in Pentagon, as 5 is the sequential center of the nine phases.

(1, 2, 3, 4) 5 (6, 7, 8, 9)

When the two reference frames are superimposed, the sequential center (5) and the pyramid's point of convergence (9) are stacked into the same vertical axis.


9
8
7
6
1 2 3 4 5 6 7 8 9
4
3
2
1


Here we have defined a connective point between two particular dimensions of the cube, and may begin to ascend through this vertical alignment of 5 and 9.


Thursday, January 22, 2009

Hypercube 2p

The Hypercube generates 362,880 possible permutations.

362,880 = 3 + 6 + 2 + 8 + 8 + 0 = 27

2 + 7 = 9

The user may choose any of these, but may find Ternary complexes to be the most immediately rewarding.

Ex: The user chooses to divide the 9 components into the following 3 Ternary complexes:

Complex A (1, 3, 6)
Complex B (2, 4, 9)
Complex C (5, 7, 8)

A = 1 + 3 + 6 = 10 = 1 + 0 = 1

B = 2 + 4 + 9 = 15 = 1 + 5 = 6

C = 5 + 7 + 8 = 20 = 2 + 0 = 2

1 + 6 + 2 = 9


Wednesday, January 21, 2009

Hypercube 1p

The Hypercube is a system of nine primary compartments, each corresponding to one of the nine phases. Each compartment connects directly to certain others depending on their unique properties.

The ninth compartment is the primary (default) center of the cube. In this position, all other compartments lead to the ninth. This may be illustrated in a number of ways, such as by traveling sequentially through the entire series. We may also examine the series more thoroughly by navigating all the possible permutations of the nine, or more selectively by simply adding together the sum of each vertical column one at a time.

AIR 8 + 5 + 3 = 16 = 1 + 6 = 7

WATER 7 + 9 + 2 = 18 = 1 + 8 = 9

FIRE 6 + 4 + 1 = 11 = 1 + 1 = 2


7 + 9 + 2 = 18


1 + 8 = 9


NOTE: The same result will be achieved by adding horizontal rows and, as suggested above, more complex avenues are possible.